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UE4 Demo Project Part 1

This was an extremely engaging project that I had the honor to work with 3 other talented artists, Miguel Rodriguez, Alden Filion, and Leo Gonzalez to create a UE4 visual direction demo for an unannounced project. We had 2 months to pull together this demo in UE4. Scene was assembled, lit , and composed by myself. I also created the materials in the scene using tileable textures blended by masks to maintain a higher texel resolution. The bulk head door was created Miguel Rodriguez and the vfx water was stalk unreal.

Unannounced_hatch_hallway